WARNING[]
This page is a WIP, so it will look very messy for the time being. Please be patient, as we are working on this page.
Overview[]
Stats are an important part of Dream Flash, as they make you stronger in certain ways.
Having more of a stat increases the chance of finding related items.
there are 6 types of stats.
Strength[]
Increases the amount of damage your weapons do.
Class items:
Number | Item Name: | Effects: | Effect Explanation: | Sprite |
A00 | Strength Up | +4 Strength | Increases your soul's strength. This will lead to an increase in damage, better strength items, and a higher chance of getting strength item fields! | |
A01 | Strengthened Shots | +2 Shot Power | Increases the base damage of weapons by 2, which can later be increased by other items you collect. | |
A02 | Armour Piercing | Armour Piercing +4 | Lets all your attacks ignore 4 points of boss armour. Very useful for weapons that shoot a lot of low damage projectiles. | |
A03 | Powered Shots | Damage +15% | Increases all your damage by 15%! | |
A04 | Body Penetrating | +1 Piercing Hits | Increases the pierce of all weapons by 1, potentially letting you hit 2 enemies at once. | |
A05 | Fight Response | +40% Response Damage | Using the power of fight responses, you deal 40% more damage for a short time after being damaged. | |
A06 | Hammer Mindset | +50% Knockback,
+20% Shot Speed |
Gives you a mindset that lets your attacks rush in and push everything away! | |
A07 | Overexertion | +25% Shot Power,
+10% Shot Speed, +20% Essence Use |
Overexerting yourself tires you out, but lets you output more. | |
A08 | Dense Mindset | +25% Shot Power,
+10% Shot Speed, -20% Projectile Lifespan |
Dense thoughts do more damage but burn out faster. | |
A09 | Thinking Bigger | +25% Shot Size,
+20% Shot Power, +10% Essence Use |
Bigger thoughts do more damage but take more effort to think of. | |
A10 | Critical Thinking | x2 Critical Hit Chance +12.5% | Critical Thinking skills are very important for success and can give you that extra punch! | |
A11 | Radiant Strength | +20 Contact Damage | Strength forms a field of radiance around the soul, allowing damage to be done to anything that touches the soul. | |
A12 | Overflowering Power | +Soul Damage Aura | The power within the soul when it shoots is overwhelming, causing it to leak and damage nearby enemies. | |
A13 | ||||
A14 | Aura Strikes | +Shot Damage Aura | Creates an aura around every projectile fired, which does additional damage in an area. |
=Vitality =[]
Vitality increases hp regen of your hearts
Class items:
Number | Item Name: | Effects: | Effect Explanation: | Sprite |
B00 | Vitality Up | +4 Vitality | Increases your soul's vitality. This will lead to an increase in health regen, better vitality items, and a higher chance of getting vitality item fields! | |
B01 | Heartiness | Base Heart Hp +5 | Gives all of your hearts and extra 5 hp points, allowing you to take more punishment before losing a heart! | |
B02 | Harder Hearts | Defense +2 | Allows all of your hearts to gain 2 defense, allowing you to block off an extra 2 points of damage from every attack! | |
B03 | Body Bag Hearts | +Heart Death Body Bag | When losing a heart you gain a body bag, which can absorb extra hits! | |
B04 | Will to Live | Survival Hit +1 | Each of your hearts can take an extra hit that would have killed you, leaving them in a broken but repairable state. | |
B05 | Rubber Soul | +Soul Hit Bounce | Sometimes projectiles that hit your soul will only do 1 damage and be bounced back at the enemy. | |
B06 | Ragdoll | +10 Ragdoll Defense, +2 Base Heart HP | Gives you a lot more defense for a period of time after being knocked back. | |
B07 | Calm Restoration | Idle Hit Regen +30%, Base Heart Hp +2 | Regain your health a lot faster when you are not being constantly damaged. | |
B08 | Healing Concentration | +75% Attack Idle Regen,
+2 Base Heart HP |
Regain your health faster when you are not focused so much on killing those in your way. | |
B09 | Contact Field | Contact Defense +4, Defense | Bumping into enemies does significantly less damage. | |
B10 | Life Draining Aura | Life Steal | When near bosses your negative aura takes health away from them and replenishes you with it. | |
B11 | Bounce Back | Regen after being hit +100% | The soul bounces back from being pummeled much better for 3 seconds. | |
B12 | Heart Shells | +4 Defense When Hit | Hearts have their shells harden when hit, giving a defense boost for a short amount of time. | |
B13 | Greater Hearts | +3 Max Heart HP,
+20% Heart Regen |
Makes all hearts greater. Hearts have a higher health cap and can regenerate 20% faster than normal! | |
B14 | Punch Back Hearts |
Essence[]
Essence increases your maximum essence.
Class items:
Number | Item Name: | Effects: | Effect Explanation: | Sprite |
C00 | Essence Up | +4 Essence | Increases your soul's essence. This will lead to an increase in essence regen, better essence items, and a higher chance of getting essence item fields! | |
C01 | Dream Processor | Essence Use -15% | Process dreams better, all weapons take up 15% less essence to think of. | |
C02 | Mental Endurance | +50 Max Essence | Increases your max essence by 50, letting you think of more attacks before having to recharge! | |
C03 | Dreamer's Stamina | Essence Regen +25% | Lets you regain essence 25% faster, allowing you to make more complicated thoughts in less time! | |
C04 | Creative Spam | Essence Cost -2, Max Essence +10 | Decrease the essence cost of all weapons by 2. Very useful for things like beams, which have a low essence cost but high attack rate. | |
C05 | Essence Attack Field | +Essence Attack,
+20 Max Essence |
If your essence reserves are high enough you will damage any nearby enemies with an essence attack beam! | |
C06 | Essence Defense Field | +Essence Defense,
+20 Max Essence |
If your essence reserves are high enough you will block off any nearby projectiles with an essence defense beam! | |
C07 | Imaginary Reload | +50% Attack Idle Essence Regen | You pretend to reload your gun when not firing, allowing you to regain essence faster! | |
C08 | All Out | Essence Drain | Once per room, lets you continue to use your attacks for a bit after you run out of essence! | |
C09 | Panic Jolt | Essence When Damaged | Getting hit sends a jolt through your ethereal form, allowing you to gain some essence! | |
C10 | Adrenaline | +30% Last Heart E. Gain, +30% Damaged Heart E. Gain | When on your last heart or when your current heart is at less than 50% health, you gain more essence regen! | |
C11 | Charge Overload | Max Charge Potency, Charge Speed +25%, Max Essence +20 | Increases stat changes from charging charge weapons by 25% | |
C12 | Lifeforce Drain | +Essence From Life | When you urn out of essence you can continue to fire your weapons, but it comes at the cost of some of your life. | |
C13 | Essence Pool | +25 Max Essence,
+10% Essence Regen |
Having an extra pool essence to use is handy for using more complicated weapon ideas. | |
C14 |
Dexterity[]
Dexterity increases your movement speed.
Related items:
Number | Item Name: | Effects: | Effect Explanation: | Sprite |
D00 | Dexterity Up | Dexterity +4 | Increases your soul's dexterity. This will lead to an increase in movement speed, better dexterity items, and a higher chance of getting dexterity item fields! | |
D01 | Spiritual Swiftness | Movement Speed +30 | Make your soul move through the dreamscape much faster! | |
D02 | Quick Thinking | Weapon Delay -20% | Quick Thinking capabilities let you think of things to attack with much faster! | |
D03 | Projectile Launching | Shot Speed +40% | Your thoughts will be able to move across the dreamscape faster. | |
D04 | Projectile Template | Weapon Delay -3 | Decrease the base recharge of all weapons by 3, works well for things that were already fast to think of. | |
D05 | Flight Response | Response Speed +60%, Response Weapon Speed +25% | Temporarily boosts your speed by a massive amount when hit. | |
D06 | Relief | Health and Essence Regen when Stationary +30% | You feel relieved from the stress of movement, allowing you to compose yourself faster. | |
D07 | Mindfulness | Firerate+ | Being mindful allows your soul to shoot faster depending on how much essence you have. | |
D08 | Information Dump | Weapon Delay -40%, Power -10%, Accuracy -50% | Just dumps your thoughts onto enemies, not caring about accuracy or potency. | |
D09 | Brainstorming | Chance for +1 shots: +10% | Increased brainstorming capacities lets you sometimes shoot more shots at a time! | |
D10 | Multitasking | When above 50% essence, +1 shots, -30% essence regen | When you are above half essence capacity you can multi-task, allowing you to shoot extra shots but regen essence slower. | |
D11 | Unload | Firerate +40%, Essence Regen while Shooting -20% | The soul can unload its imagination onto enemies much faster, this comes at an energy cost. |
Perception[]
Perception improves teleporting, decreasing teleportation cooldown and essence cost
Class items:
[]
Number | Item Name: | Effects: | Effect Explanation: | Sprite |
E00E00 | Perception Up | Perception +4 | Increases your soul's perception. This will lead to a decrease in teleport cooldown, better perception items, and a higher chance of getting perception item fields! | |
E01E01 | Corporeal Focus | Soul Size Decrease | Makes the hitbox of your soul smaller, allowing you to dodge projectiles more efficiently. | |
E02E02 | Phase Sense | Teleport Cost -5 | Phase through reality in a less costly manner! | |
E03E03 | Projectile Focus | Accuracy +100%, Projectile Lifespan +20% | Allows any thoughts you had that would spread out to come together and be more focused. | |
E04E04 | Space Warping Adeptness | Teleport Cost -20% | Reduce the essence drain of travelling through space. | |
E05E05 | Durable Imagination | Projectile Lifespan +60% | Your thoughts are more durable, letting your attacks last longer! | |
E06E06 | Projectile Bender | Homing Projectiles | If your essence reserves are high enough gives your projectiles homing, if they were already homing then they get extra homing range. | |
E07E07 | Space Bender | Looping Projectiles, Projectile Lifespan +25% | If your essence reserves are high enough gives your projectiles looping, allowing them to loop around to the other side of the dreamscape when going past the border. | |
E08E08 | Reality Concealing | Smaller Boss Bullets | Using your perception alone, you are able to reduce the size and influence of enemy bullets sometimes. | |
E09 | Time Warping | Boss and Bullet Slowdown when Teleporting | Teleporting now affects the flow of time, causing things to slow down for a bit. | |
E10E10 | Bullet Conquest | Anti Bullet Aura | When shooting you can sometimes stop all bullets in mid air depending on the strength of your weapon. | |
E11E11 | Corporeal Lag | Immunity while teleporting +1/2 seconds | When teleporting the soul takes a longer amount of time before becoming completely corporeal, this allows you to avoid damage for a short time! |
State[]
The use of state is Unknown. it is currently not ingame, and will be added at a later date.