Souls[]
These are minions that can perform several things such as attack enemies, and provide stat boosts to bullets passing through them. These cannot be killed.
Figments[]
Figments act like Souls, minions that help you out but can be attacked and can die. They respawn after each room. After a recent update, they now do 5 contact damage to bosses.
List[]
Number | Minion Name: | Effects: | Effect Explanation: | Sprite |
M01 | Wandering Soul | Ally Soul | This soul seems a bit lost, luckily it's on your side. Shoots at bosses and loosely follows your soul. | |
M02 | Friendly Figment | Ally Figment, 100 HP | Unlike souls, figments are corporeal. Bosses will target and shoot at them, however the figments can die if they are hit too much. Luckily they always come back! | |
M03 | Fighter Soul | Ally Soul, fast firing | Follows bosses and shoots pretty quick for a soul. | |
M04 | Dummy Figment | Ally Figment, 250 HP, no attacks | Bosses shoot at it, can take much more punishment than most figments. | |
M05 | Blaze Soul | Ally Soul, projectile burn | Shoots fire essence at bosses, if your projectiles go through this soul they will also be set on fire for extra damage! | |
M06 | Flash Cannon | Ally Figment, 125 HP, Explosions | Shoots powerful imaginary explosives at the enemies. | |
M07 | Fuse Soul | Ally Soul, projectile explosion | Shoots gunpowder, if your projectiles pass through this soul they gain explosiveness! | |
M08 | Healthy Thoughts | Ally Figment, 120 HP, Healing Thoughts | Produces healthy thinking that heals you if you pick it up! | |
M09 | Spike Soul | Ally Soul, projectile pierce | Shoots spike essence at the enemies, increases the pierce of your projectiles by 1 and shot power by 2.5 if they pass through the soul. | |
M10 | Corporeal Chum | Ally Figment, 120 HP, revenge damage | When hit will retailiate with a barrage of green essence! | |
M11 | Knife Soul | Ally Soul, follow mouse, contact damage | Follows the astral indicator, does damage to bosses if it is in contact | |
M12 | Troubling Thingo | Ally Figment, 110 HP, contact projectiles, damage soul/bosses | When colliding with a boss will send a bunch of bullets from outside the dreamscape towards itself. Bullets can hurt bosses and your soul! | |
M13 | Copy Cat Soul | Ally Soul, mimicking projectiles | Shoots projectiles mimicking your own! | |
M14 | Explosive Manifesto | Ally Figment, 100 HP, death explosion | Rushes to bosses, explodes when it dies doing big damage! | |
M15 | Poisonous Soul | Ally Soul, projectile poison | Shoots poisonous essence, dealing damage over time. If your projectiles pass through they also gain poison damage! | |
M16 | Essential Thoughts | Ally Figment, 120 HP, Essence Thoughts | Produces essential thinking that gives you essence if you pick it up! | |
M17 | Bleeding Soul | Ally Soul, projectile bleed | A Soul cursed to inflict sharp damage and make enemies bleed! Will make any projectiles passing through it also inflict bleed. | |
M18 | Bullet Eater | Ally Figment, 150 HP, sucks in bullets | Sucks up any nearby bullets into the endless void that is its mouth. Imaginative appetite. | |
M19 | Magician Soul | Ally Soul, projectile homing | Powerful wizard soul that can home in on enemies. Projectiles passing through gain homing and magic. | |
M20 | Eye Sore | Ally Figment, 180 HP, passes through bosses, contact damage | Bounces around the room doing damage to everything in its path, highly resistant. | |
M21 | Electro Soul | Ally Soul, projectile chain | Electrical Soul that shoots chain shots. Projectiles passing through gain chain and energy. | |
M22 | Warding Fig | Ally Figment, 80 HP, wards projectiles | Wards off anything that can cause harm away from itself. | |
M23 | Clingy Soul | Ally Soul, soul orbiting, dual shot | Orbits the Soul from a nearby distance shooting twin shots. | |
M24 | Positive Thoughts | Ally Figment, 120 HP, Stat-boost Thoughts | Produces positive thinking that gives you various stat boosts if you pick it up! | |
M25 | Barrier Soul | Ally Soul, bullet-blocking projectiles | Ally orbits soul and shoots barriers to block out enemy bullets. | |
M26 | Glum Chum | Ally Figment, 133 HP, bullet conversion->space bending shots | Figment with self-loathing. Shooting this figment with your own weaponry will damage it and cause it to shoot powerful projectiles to harm your enemies. | |
M27 | Weakening Soul | Ally Soul, weakening shots | Shoots weakening essence at enemies, causing them to take more damage from all sources. | |
M28 | Shield Friend | Ally Figment, 180 HP, bullet blocking, soul orbiting, contact damage | Orbits the soul, blocking out projectiles until the dream fades away. |
Trivia[]
- Souls used to get stuck in walls
- Clingy Soul used to vibrate rapidly back and forth in a wall
- Electro Soul currently breaks melee weapons with correct timing
- Electro Soul also breaks melee weapons when fired into the wall
- Figments only recently got contact damage
- Figments were at one point incapable of dying from boss contact
- The boss Manifest Core has transparency that allows it to seemingly carry figments around, when in reality the figments are following it
- Figments wall collision used to be busted
- Figments were capable of being stuck in walls
- Eye Sore was capable of running straight off out of bounds
- Bosses like Cursed Clappers were able to push figments out of bounds, soft-locked the game with the other glitch where figments couldn't die from boss contact
- Thought figments used to suck up projectiles but there were complaints
- Thought figments thoughts were able to be slingshotted out of bounds via soul movement
- Blaze Soul and Poison Soul used to break many sprites
- Beams do not work with damage over time souls
- Twister Staff and Blaze Soul used to break
- Fuse Soul and beam weapons make explosions at the base of the soul
- Fuse Soul used to display NaN damage counts occasionally
- Electro Soul used to crash the game
- Electro Soul used to remove extra hit from projectiles
- Magician Soul used to break Boss Munchers
- Warding Fig and Bullet Eater used to be able to move acid pools, Wall Watcher champ laser beams, etc.
- Dummy Figment had broken move code earlier in the game
- Explosive Manifesto doesn't do explosion damage
- Copy Cat Soul used to not function correctly with charge weapons
- Copy Cat Soul can go out of bounds, causing weird things to happen with Space Bender
- Troubling Thingo and Space Bender kills you (pretty much)
- Copy Cat Soul has 0 weapon delay with charge weapons, pretty broken
- There's probably more old glitches I forgot and all of these are only from demo 4 until now